December 21, 2014
by Joel Keller, posted Mar 15th 2010 4:23PM
I've been a game show fan for as long as I can remember. I can recall obscure games from the '70s like 'The Better Sex' and I revel in the classics, from 'Match Game' all the way up to 'Who Wants to be a Millionaire.' So I'll watch any new game show at least once.
All of this is how I explain to myself how I blew two hours watching the first two episodes of NBC's 'Minute to Win It' last night. It's a pretty straightforward game: complete ten physical games, win a million bucks. The games themselves use everyday household items, and variations of them could be found at carnivals, state fairs and church festivals around the country. In fact, there was a game show on for years called 'Beat the Clock' that had a very similar premise.
But 'Minute to Win It' was important. Why? Because of the dark, space-station set and swirling lights. Because of the female British voice that felt vaguely futuristic. In fact, the show felt a lot more like 'Millionaire' than a carnival game. And it was so not necessary.
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